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Thoughts

ArcWeb Explorer in Wikipedia

A reader sent this to me and its interesting. When you click on a lat/long location in Wikipedia you are sent to a page listing all the different options to view this place. Most people probably click on the Google Maps or Google Earth choices, but apparently down lower there is a “GIS-related Maps” section. […]

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NASA World Wind and Wikipedia

It seems that the Wikipedia nuts police have begun to attack World Wind now. A Wikipedia editor recently changed the NASA World Wind page, removing all references to it being ‘free’, so what exactly is ‘free’ in Open Source land? Just more proof that Wikipedia has failed. The simple fact that someone citing a source […]

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GIS Software Comparison on Wikipedia

Comparison of GIS software A reader who probably enjoys my bashing of Wikipedia sent me an interesting take on the GIS software packages. I’m guessing the person who created the table didn’t have much time to research the system requirements of all the different GIS software packages. Mapserver does run on Windows (I wouldn’t say […]

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See, Wikipedia can’t be trusted

Slashgeo has written up on a user “Redlands” contributing to articles on ESRI and GIS in general. The ethical issues aside, you just can’t tell if this really is someone from ESRI or not because there is no IP to verify. Even then, just because it says that the IP came from the inland empire, […]

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GIS and Wikipedia

Seems like our buddy GISDirtbag has decided that he’s had it with SlashGeo and wants it removed from PlanetGS. I removed SlashGeo many months ago due to some users complaining that it isn’t a blog. In the end I added it back in mostly due to the promise that they would have more original content. […]

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Unreal and Unity are the new Browsers

Someone asked me why I hadn’t commented on Cesium and Unreal getting together. Honestly , no reason. This is big news honestly. HERE, where I work, is teaming up with Unity to bring the Unity SDK and the HERE SDK to automotive applications. I talk about how we used Mapbox Unity SDK at Cityzenith (though […]

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GeoJSON Ballparks as JSON

In a way it is good that Sean Gillies doesn’t follow me anymore. Because I can hear his voice in my head as I was trying to do something really stupid with the project. But Sheldon helps frame what I should be doing with what I was doing: Exactly! What the hell? Why was I […]

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GeoJSON Ballparks and MLB Minor League Realignment

**UPDATE** – See the plan. Boy, where to start? First, for those who haven’t been following, this happened over the winter. Major League Baseball announced on Friday (February 12, 2021) a new plan for affiliated baseball, with 120 Minor League clubs officially agreeing to join the new Professional Development League (PDL). A full list of Major […]

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Moving Towards a Digital Twin Ecosystem

Smart Cities really start to become valuable when they integrate with Digital Twins. Smart Cities do really well with transportation networks and adjusting when things happen. Take, for example, construction on an important Interstate highway that connects the city core with the suburbs causes backups and a smart city can adjust traffic lights, rail, and […]

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Capturing As-Built Changes to Make Better Digital Twins

This post originally appeared on LinkedIn. Digital Twins are easy. All you have to do is create a 3D object. Some triangles and you’re done. A BIM model is practically a Digital Twin. The problem is usually those twins are created from data that isn’t “as-built“. What you end up with is a digital object that ISN’T a twin. […]